Session 4
- Algorithms
1. Using
tangrams to teach how the computer can easily misunderstand what is being said
and how important it is to give simple,clear instructions. The children enjoyed
taking turns in being the computer and programmer. The computer team tried to
follow instructions given by the programmer team to construct an object made
from tangrams. It taught the smaller children shapes like parallelogram, and
also what a hypotenuse of triangle is! After a couple of rounds in trying to
get the computer team to understand what the programmer was trying to explain,
they were quick and seeing how difficult it was to accomplish even a simple shape!
2.
Paper folding to make 16 rectangles in different ways, finding out which is the
best way and why. For some children it was easy to get at the first go while
for others it required several tries to come up with alternative ways and then
decide which is most efficient.
The
computer activity thereafter was from where everyone had left of. Continuing to
draw shapes as the Artist, or be the Farmer, the children learnt the concept of
repeat blocks, if blocks and the while block. It was interesting to hear the
situations in which they would like to use the different blocks. While some
children wanted to apply the concept of "efficiency" learnt to make
the code shorter, others were happy as long as they cleared the level!
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